//Maya ASCII 2016 scene
//Name: InstancerDrawTest.ma
//Last modified: Tue, Sep 25, 2018 04:47:20 PM
//Codeset: UTF-8
requires maya "2016";
requires -nodeType "pxrUsdReferenceAssembly" -dataType "pxrUsdStageData" "pxrUsd" "1.0";
currentUnit -l centimeter -a degree -t film;
fileInfo "application" "maya";
fileInfo "product" "Maya 2016";
fileInfo "version" "2016";
fileInfo "cutIdentifier" "201610262200-1005964";
fileInfo "osv" "Linux 3.10.0-693.2.2.el7.x86_64 #1 SMP Sat Sep 9 03:55:24 EDT 2017 x86_64";
createNode transform -s -n "persp";
	rename -uid "E6F65900-0000-0B18-5ABA-DA8F0000022A";
	setAttr ".v" no;
	setAttr ".t" -type "double3" -10.885467388233131 -26.707173643819754 18.183993016821368 ;
	setAttr ".r" -type "double3" 58.282924915355999 0 -26.805086005253933 ;
createNode camera -s -n "perspShape" -p "persp";
	rename -uid "E6F65900-0000-0B18-5ABA-DA8F0000022B";
	setAttr -k off ".v" no;
	setAttr ".fl" 34.999999999999993;
	setAttr ".coi" 34.012909765441243;
	setAttr ".imn" -type "string" "persp";
	setAttr ".den" -type "string" "persp_depth";
	setAttr ".man" -type "string" "persp_mask";
	setAttr ".hc" -type "string" "viewSet -p %camera";
createNode transform -s -n "top";
	rename -uid "E6F65900-0000-0B18-5ABA-DA8F0000022C";
	setAttr ".v" no;
	setAttr ".t" -type "double3" 0 0 1000.1 ;
createNode camera -s -n "topShape" -p "top";
	rename -uid "E6F65900-0000-0B18-5ABA-DA8F0000022D";
	setAttr -k off ".v" no;
	setAttr ".rnd" no;
	setAttr ".coi" 1000.1;
	setAttr ".ow" 30;
	setAttr ".imn" -type "string" "top";
	setAttr ".den" -type "string" "top_depth";
	setAttr ".man" -type "string" "top_mask";
	setAttr ".hc" -type "string" "viewSet -t %camera";
	setAttr ".o" yes;
createNode transform -s -n "front";
	rename -uid "E6F65900-0000-0B18-5ABA-DA8F0000022E";
	setAttr ".v" no;
	setAttr ".t" -type "double3" 0 -1000.1 0 ;
	setAttr ".r" -type "double3" 89.999999999999986 0 0 ;
createNode camera -s -n "frontShape" -p "front";
	rename -uid "E6F65900-0000-0B18-5ABA-DA8F0000022F";
	setAttr -k off ".v" no;
	setAttr ".rnd" no;
	setAttr ".coi" 1000.1;
	setAttr ".ow" 30;
	setAttr ".imn" -type "string" "front";
	setAttr ".den" -type "string" "front_depth";
	setAttr ".man" -type "string" "front_mask";
	setAttr ".hc" -type "string" "viewSet -f %camera";
	setAttr ".o" yes;
createNode transform -s -n "side";
	rename -uid "E6F65900-0000-0B18-5ABA-DA8F00000230";
	setAttr ".v" no;
	setAttr ".t" -type "double3" 1000.1 0 0 ;
	setAttr ".r" -type "double3" 90 1.2722218725854067e-14 89.999999999999986 ;
createNode camera -s -n "sideShape" -p "side";
	rename -uid "E6F65900-0000-0B18-5ABA-DA8F00000231";
	setAttr -k off ".v" no;
	setAttr ".rnd" no;
	setAttr ".coi" 1000.1;
	setAttr ".ow" 30;
	setAttr ".imn" -type "string" "side";
	setAttr ".den" -type "string" "side_depth";
	setAttr ".man" -type "string" "side_mask";
	setAttr ".hc" -type "string" "viewSet -s %camera";
	setAttr ".o" yes;
createNode pxrUsdReferenceAssembly -n "CubeModel1";
	rename -uid "E6F65900-0000-0B18-5ABA-DACB00000250";
	addAttr -ci true -sn "tmp_DuplicatePresetId" -ln "tmp_DuplicatePresetId" -at "long";
	setAttr ".isc" yes;
	setAttr ".fp" -type "string" "./CubeModel.usda";
	setAttr ".pp" -type "string" "/CubeModel";
	setAttr ".irp" -type "string" "Collapsed";
	setAttr ".rns" -type "string" "NS_CubeModel1";
createNode pxrUsdReferenceAssembly -n "CubeModel2";
	rename -uid "11938940-0000-6668-5BAD-257D000002A3";
	setAttr ".isc" yes;
	setAttr ".t" -type "double3" -15 0 0 ;
	setAttr ".s" -type "double3" 20 20 1 ;
	setAttr ".fp" -type "string" "./CubeModel.usda";
	setAttr ".pp" -type "string" "/CubeModel";
	setAttr ".irp" -type "string" "Collapsed";
	setAttr ".rns" -type "string" "NS_CubeModel2";
createNode pxrUsdReferenceAssembly -n "CubeModel3";
	rename -uid "11938940-0000-6668-5BAD-2591000002A6";
	setAttr ".isc" yes;
	setAttr ".t" -type "double3" 15 0 0 ;
	setAttr ".s" -type "double3" 20 20 1 ;
	setAttr ".fp" -type "string" "./CubeModel.usda";
	setAttr ".pp" -type "string" "/CubeModel";
	setAttr ".irp" -type "string" "Collapsed";
	setAttr ".rns" -type "string" "NS_CubeModel3";
createNode lightLinker -s -n "lightLinker1";
	rename -uid "5630C940-0000-3058-5BAD-360D000002E7";
	setAttr -s 2 ".lnk";
	setAttr -s 2 ".slnk";
createNode shapeEditorManager -n "shapeEditorManager";
	rename -uid "5630C940-0000-3058-5BAD-360D000002E8";
createNode poseInterpolatorManager -n "poseInterpolatorManager";
	rename -uid "5630C940-0000-3058-5BAD-360D000002E9";
createNode displayLayerManager -n "layerManager";
	rename -uid "5630C940-0000-3058-5BAD-360D000002EA";
createNode displayLayer -n "defaultLayer";
	rename -uid "E6F65900-0000-0B18-5ABA-DA900000024A";
createNode renderLayerManager -n "renderLayerManager";
	rename -uid "5630C940-0000-3058-5BAD-360D000002EC";
createNode renderLayer -n "defaultRenderLayer";
	rename -uid "E6F65900-0000-0B18-5ABA-DA900000024C";
	setAttr ".g" yes;
createNode script -n "sceneConfigurationScriptNode";
	rename -uid "E6F65900-0000-0B18-5ABA-DABC0000024F";
	setAttr ".b" -type "string" "playbackOptions -min 1 -max 100 -ast 1 -aet 100 ";
	setAttr ".st" 6;
createNode hyperLayout -n "hyperLayout1";
	rename -uid "E6F65900-0000-0B18-5ABA-DACB00000251";
	setAttr ".ihi" 0;
	setAttr -s 2 ".hyp";
createNode hyperLayout -n "hyperLayout2";
	rename -uid "11938940-0000-6668-5BAD-257D000002A4";
	setAttr ".ihi" 0;
createNode hyperLayout -n "hyperLayout3";
	rename -uid "11938940-0000-6668-5BAD-2591000002A7";
	setAttr ".ihi" 0;
select -ne :time1;
	setAttr ".ihi" 0;
	setAttr ".o" 100;
	setAttr ".unw" 100;
select -ne :renderPartition;
	setAttr -s 2 ".st";
select -ne :renderGlobalsList1;
select -ne :defaultShaderList1;
	setAttr -s 4 ".s";
select -ne :postProcessList1;
	setAttr -s 2 ".p";
select -ne :defaultRenderingList1;
select -ne :initialShadingGroup;
	setAttr ".ro" yes;
select -ne :defaultResolution;
	setAttr ".pa" 1;
select -ne :hardwareRenderGlobals;
	setAttr ".ctrs" 256;
	setAttr ".btrs" 512;
connectAttr "hyperLayout1.msg" "CubeModel1.hl";
connectAttr "hyperLayout2.msg" "CubeModel2.hl";
connectAttr "hyperLayout3.msg" "CubeModel3.hl";
relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
connectAttr "layerManager.dli[0]" "defaultLayer.id";
connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid";
connectAttr "defaultRenderLayer.msg" ":defaultRenderingList1.r" -na;
// End of IsolateSelectionTest.ma
